Bullets with all 3 colors (black/white/red) are too similar to the gems and in the heat of action I had trouble differentiating between them.I suggest adding white as I noticed I associated that color with damage. The tiles with spikes that pop out of the ground blend in too much with the other environment.I often lose sight of my characters and other enemies in the explosions/smoke.My very first instinct while playing the game was that I wanted to strafe.But I'm guessing native gamepad support is in the works. It was kind of awkward because up/jump both had to me mapped to the A button, super weird for menu navigation. I had to use joyToKey as I refuse to play these types of games with a keyboard.Played the game for about 30 min, great fun! Here's my feedback How do you feel about that? Want more involved enemy designs? * How does the economy feel? Reasonable awards/prices in the shop? * Favorite / Least favorite upgrades, weapons, ultimates? * What is confusing? Any ideas, for upgrades, weapons, ultimates, whatever are welcome! You can play an online version of the game here: (Please use chrome, no other browsers tested) (I'd love it if you whitelist the address in your ad-blocker so I can get analytics!) Builds: Reach out to me on if you want steam beta-keys for the game! Thanks for your time! /Hannes Here is a gameplay video: I'm interested in hearing what you think about the game: * Difficulty level (assume I will make some tutorial levels to ease you in before the current levels) * How does it feel? * Decent FPS? * How do you like the level progression? * The game has very little strategy right now. Within in the campaign mode there is a procedural mode with online leaderboards. The main campaign mode consist of devious handmade levels. Buy weapons and upgrades from the gems that spew from your fallen foes. Slay your way through increasingly massive waves of demons. It started as a gbjam project but I kinda strayed from some of the restrictions. Hell is other Demons is a challenging, fast paced action platformer about shooting and jumping on demons. Though I'd stop by here for some feedback first. Hey folks! Closing in on posting my game to greenlight.
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